The project was funded with support from the European Commission. This is a KA2 Erasmus+ Strategic Partnership with reference 2017-1-PL01-KA204-038565. Its content reflect the views only of the author, and the Commission cannot be held responsible for any use which may be made of the information contained therein.

Welcome to Body and Mind Academy

The project main objective is to create thorough agenda of the one year long course (academy) targeted to the adults 50+. Its basic purpose is to activate these consumers intellectually, physically and socially. Additional objective is to encourage target group to become new technology users as part of the Academy program will include using web application (accessed on both mobile and desktop). With the utilization of gamification and direct communication technics in the app the increase in self-development motivation is expected.


Project Vision

Body and Mind Academy project and its outputs are directed to adults 50+ and people working in unformal sector of adults’ education. The main goal of the project is to enhance activity in physical, intellectual and social aspect of adults’ life specifically through implementation of innovative tools. The project outputs are: - Web app promoting physical activity and using gamification techniques - Guideline with methodology of working with adults 50+ outline and with ready to use program of year long course - Video tutorials displaying thorough process of physical activation of adults. It is assumed that the receivers of the project and the results regarding Europe will count for at least 600 people – seniors and teachers working with them. The main beneficiaries of the project are adults; they will gain, as a result, motivation to increase their life activity on the several fields. This merit is important considering increasing lifetime span of European citizens. Return to full activity can be considered by most of senior adults as opportunity to become fully legitimate member of the society again. This factor will strength seniors’ chances for self-realization, enhance the ability for better expression, and boost the social skills. All those so called “soft competencies” are crucial for sustained and permanent self-development and for healthy functioning of senior adults in European society.


Project Outputs

Intellectual Output 1. The guide

  • Tips for "Body and Mind Academy" trainers
  • Functional Movement System (FMS)
  • Scenarios of exercise classes
  • Scenarios of healthy diet and lifestyle classes
  • Connected with application and videos
  • 5 languages
Intellectual Output 2. The application
  • Motivation messages display (citations, quotations encouraging activity, etc.)
  • Coordination of groups’ competition and/or individuals’ competition (points collection) feasible on the local, national and international level
  • Communication between app users
  • Ability to set notifications – meal time, weighing time, class time, etc.
  • Ability to register with the use of social media account (FB, Twitter, Instagram, etc.). There will be no need for additional registration process
  • Desktop and mobile friendly

The app will be created as an open source technology to provide the chance for further improvements even after the project financing period is finished. The app will be able to create reports and stats (number of users, duration time of app usage, etc.). Based on the reports’ insights, project organizers and coordinators will be able to decide whether further app promotion or other actions to attract new users is needed.

Intellectual Output 3. Videos
  • Actors: trainers and seniors attending "Body and Mind Academy"
  • Tips for trainers
  • Connected with the guide
  • 5 languages